Difference between revisions of "Revision: Benderlink for Chiyoda/Keins 5.82"

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[[image:Blinkchilogo.jpg|350px]]<br><br>
 
[[image:Blink_chiyoda_keins_5_82_main1.jpg|right|350px]]
 
[[image:Blink_chiyoda_keins_5_82_main1.jpg|right|350px]]
  
  
 
__TOC__
 
__TOC__
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== BLOCK SAVE AND LOAD PROBLEM FIXED ==
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=== BACKGROUND ===
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A [[Block]] of data in a Chiyoda or KEINS bender represents a GROUP of twenty parts.  Each part resides in a memory location called a [[Channel]].  Twenty channels can be transferred together and saved in a single block file.
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=== ISSUE ===
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Previous versions of Benderlink did not properly download a fresh set of [[WORK SPECS]] for every new part in the [[Block]] downloaded.  This caused Benderlink to  save the same [[Work Specs]] data for every channel even though that data is unique for every part.
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This would cause all [[Channels]] to show the same number of bends for all [[Channels]].
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=== FIXED ===
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This problem is fixed completely tested in this version of Benderlink.  [[Work Specs]] is updated for every [[Channel]].
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The skins are persistent through storage in the Windows Registry.
 
The skins are persistent through storage in the Windows Registry.
 
=== DOWNLOAD SETUP FILE ===
 
 
The www hyperlink to the setup software is http://www.advancedtubular.com/benderlnk5/setup_blink5_82.exe
 

Latest revision as of 02:44, 5 December 2007

Blinkchilogo.jpg

Blink chiyoda keins 5 82 main1.jpg


Contents


BLOCK SAVE AND LOAD PROBLEM FIXED

BACKGROUND

A Block of data in a Chiyoda or KEINS bender represents a GROUP of twenty parts. Each part resides in a memory location called a Channel. Twenty channels can be transferred together and saved in a single block file.

ISSUE

Previous versions of Benderlink did not properly download a fresh set of WORK SPECS for every new part in the Block downloaded. This caused Benderlink to save the same Work Specs data for every channel even though that data is unique for every part.

This would cause all Channels to show the same number of bends for all Channels.

FIXED

This problem is fixed completely tested in this version of Benderlink. Work Specs is updated for every Channel.


MULTIPLE SKINS

BACKGROUND

As of Benderlink 5.7x, we've been adding skins the interface of Benderlink. Customers have responded positively regarding the new look, so we are now sending the setup file of is version of Benderlink with multiple skins that can be changed by the operator.

Blink chiyoda keins 5 82 skinmenu.jpg

HOW TO CHANGE

Click on the caption icon for the form (in the upper left corner) to access the skins menu. The default skin is Blue Gauze.

Blink chiyoda keins 5 82 main2.jpg

PERSISTENCE

The skins are persistent through storage in the Windows Registry.